An adaptation of Haruki Murakami’s novella The Strange Library into a graphic novel.
The tale follows a boy who decides to visit the local library on his way home from school. In search of some books on tax collection in the Ottoman Empire, he is directed to the mysterious Room 107 in the library’s basement.
Told that he may only read these books within the supposed Reading Room, he is led by an old man through a seemingly never-ending maze. There he meets the Sheep Man, who reluctantly imprisons him in a cell upon the Old Man’s orders. He is told that he has one month to read and memorise the three large books, after which the Old Man will eat his brain once full with knowledge.
Aided by a voiceless girl and the Sheep Man, the Boy plans his escape from the strange library.
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